
A little about me...
I am a multidisciplinary artist based in Berlin since 2006.
I work with the classic and the digital techniques and I have experience in different artistic fields like 3D, illustration, television, graphic design, art events, scenography, etc.
What I can do...
Modeling and sculpting (Digital and Classic), matte painting, compositing, texturing, rendering, rigging, animation, photogrammetry, motion graphics, video edition, illustration, photography and I also do the traditional arts: painting, drawing, sculpture, engraving, etc.
- Maya
- 3D Max
- Zbrush
- Mudbox
- After effects
- Photoshop
- Premiere
- Illustrator
- Indesign
- Boujou
- MatchMover
- Unreal Engine
- Unity Engine
- RealityCapture
- Substance Painter
- Substance Designer
- Quixel
- Vray
- Arnold
- KeyShot
- Marvelous Designer
- Houdini