A little about me...
I am a multidisciplinary artist based in Berlin since 2006.
I work with the classic and the digital techniques and I have experience in different artistic fields like 3D, illustration, television, graphic design, art events, scenography, music, etc.
What I can do...
Creation of environments, characters and assets (soft and
hard surfaces), cinematics in UE4, UE5 and Unity, modeling and sculpting (Digital and Classic), texturing, rendering, rigging, animation, photogrammetry, motion graphics, video edition, illustration, photography, cinematography and I also do the traditional arts: painting, drawing, sculpture, engraving, etc.
- Unreal Engine
- Unity Engine
- Zbrush
- Maya
- 3D Max
- Blender
- Mudbox
- After effects
- Photoshop
- Premiere
- Illustrator
- Indesign
- Boujou
- MatchMover
- RealityCapture
- Substance Painter
- Substance Designer
- Quixel Megascans
- Vray
- Arnold
- Marmoset Toolbag
- Marvelous Designer
- Houdini
- RoadRunner
- Ableton Live
- C#
- Git